A home of your own.
Develop a household board and manage food, water, energy and materials. Personal needs stay visible throughout the game.
A cooperative game about the private needs and shared possibilities of building a resilient place to live.
Prototype stage · Physical playtesting next · Not yet for sale
Your household needs food, water and energy. The community needs useful buildings, shared resources and people willing to think beyond their own turn.

Actual prototype board artwork. Components, dimensions and rules may change following physical playtesting.
Develop a household board and manage food, water, energy and materials. Personal needs stay visible throughout the game.
Trade, produce, use the market and contribute to community buildings. A dedicated Steward can be added, or the responsibility rotates.
Work toward developed homesteads, shared infrastructure and the Retreat Center while keeping households and community buildings operational.
A diagram can show how a market, a garden and a guest stay relate. A game can let you feel the trade-off: do you use a resource now, develop your household, or help finish something everyone will need?
Homestead Village explores that tension through play. It is a creative expression of the project’s interest in resilience and cooperation, not a financial simulation or evidence that the real retreat will achieve a particular outcome.
A physical prototype, board artwork, household boards, cards and a current rulebook. The next round will examine clarity, component fit, pacing, decisions and the experience of different player counts. You can introduce your group and ask about participating; a place in a playtest is not guaranteed.
Measured play time, component dimensions, balance and usability. The current 90–150 minute estimate comes from simulation, not completed physical testing. Final manufacturing, price, release date and availability are not announced.
Ask a question or express interest in future testing opportunities.